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“Purry!”

Personal product craft project: a playable Unity RPG blending narrative systems, pixel-art direction, writing, and hands-on implementation.

▶ Gameplay video · 1:34
Role
Game Designer · Developer · Writer
Tools
Unity, Figma, FigJam
Duration
16 months

Artifact pass pending before public launch: replace placeholders with the trailer, gameplay stills, environment art, and character sprites.

Video placeholder Gameplay trailer - pixel-art RPG (1:34)
Overview

The most average place possible

Purry! presents a humorous take on the afterlife: average humans, trapped between Hell and Heaven, experience Purgatory as “the most average place possible.” The result is a corporate-themed limbo — equal parts mundane and absurd — that players navigate through exploration, dialogue, and a little bit of chaos.

As designer, developer, and writer, I owned the project end-to-end: concept, narrative, pixel-art direction, Unity implementation, and the translation of a weird little premise into playable systems.

Highlights

What went into it

Image placeholder Environment art
Image placeholder Character sprites
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